|Variables in programming|
|Inputs/process/output in programming|
|Recalling and combining variables|
|Using operators to find high/low numbers|
|Using operators to compare values|
|Sequence in programs|
|Using inputs to sense objects in gameplay|
|Setting up the environment(background editing)|
|Programming separate sprites|
|Identifying/working with variables|
|Using an IF statement|
|Use a wait command|
|Use a loop|
|Use a sensor command|
|Use a forever loop|
|Working with operators|
|Designing a game|
|Different data types|
|Operators to compare inputs|
|Problem solving with maths/operators|
Yr 9 Teaching and assessment: Students will follow instructions through live/recorded Team sessions and practice different programming techniques. Once a section has been completed, students will be assessed on that area. Assessments are carried out on Quizizz and are time controlled.
|Pupils will follow their coursework J227/J276 Specification|
Yr 10 & 11 Teaching and Assessment:
Students will receive work from Mr Dallimore lesson by lesson.
Every other lesson will be a revision lesson (students will also receive this from Mr D).
Some lessons will be live/recorded, depending on content.
Once a unit has been completed, students will be assessed on that area. Assessments are carried out on Quizizz and are time controlled and open-ended questions (no multiple choice) to prevent cheating or guessing.